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	<title>Comments on: Scrabbling for Legal Rationalism: No Copyright for Games</title>
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	<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html</link>
	<description>Musings of a techie lawyer</description>
	<pubDate>Sun, 20 May 2012 19:35:19 +0000</pubDate>
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		<title>By: Unit Structures &#8211; Wendy Seltzer on Scrabulous&#8217; Legal Standing</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3857</link>
		<dc:creator>Unit Structures &#8211; Wendy Seltzer on Scrabulous&#8217; Legal Standing</dc:creator>
		<pubDate>Fri, 22 Aug 2008 17:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3857</guid>
		<description>[...] Today&#8217;s recommended post comes from Wendy Seltzer, law professor and fellow at the Berkman Center. In it, Wendy spends some time analyzing the intellectual property aspects of games. With the release of the official Scrabble Facebook application, and numerous C&#38;D&#8217;s sent to Scrabulous&#8217; creators, why does Scrabulous remain online? Seltzer states: &#8220;Scrabulous remains online, probably because the threats’ legal merits are murky: there are few rights to “a game” as such.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Today&#8217;s recommended post comes from Wendy Seltzer, law professor and fellow at the Berkman Center. In it, Wendy spends some time analyzing the intellectual property aspects of games. With the release of the official Scrabble Facebook application, and numerous C&amp;D&#8217;s sent to Scrabulous&#8217; creators, why does Scrabulous remain online? Seltzer states: &#8220;Scrabulous remains online, probably because the threats’ legal merits are murky: there are few rights to “a game” as such.&#8221; [...]</p>
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		<title>By: Wendy&#8217;s Blog: Legal Tags &#187; Follow the Lead-Users, Not with Cease-and-Desists</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3824</link>
		<dc:creator>Wendy&#8217;s Blog: Legal Tags &#187; Follow the Lead-Users, Not with Cease-and-Desists</dc:creator>
		<pubDate>Thu, 07 Aug 2008 19:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3824</guid>
		<description>[...] not it has the legal right, I think Hasbro&#8217;s lawyers gave the company bad business advice. As I&#8217;ve said before, I believe Hasbro has no copyright claim, but might have (easily avoidable) trademark claims based [...]</description>
		<content:encoded><![CDATA[<p>[...] not it has the legal right, I think Hasbro&#8217;s lawyers gave the company bad business advice. As I&#8217;ve said before, I believe Hasbro has no copyright claim, but might have (easily avoidable) trademark claims based [...]</p>
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		<title>By: Our Scrabulous Affair &#171; Andy on the Road</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3818</link>
		<dc:creator>Our Scrabulous Affair &#171; Andy on the Road</dc:creator>
		<pubDate>Tue, 05 Aug 2008 17:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3818</guid>
		<description>[...] guru Wendy Seltzer broke down the issue at stake in her blog post here, from way back in April. As she says, at the heart of this issue is the issue of how intellectual [...]</description>
		<content:encoded><![CDATA[<p>[...] guru Wendy Seltzer broke down the issue at stake in her blog post here, from way back in April. As she says, at the heart of this issue is the issue of how intellectual [...]</p>
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		<title>By: ZippyDSMlee</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3287</link>
		<dc:creator>ZippyDSMlee</dc:creator>
		<pubDate>Mon, 21 Apr 2008 03:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3287</guid>
		<description>While alil off subject have you looked into game mechanic patents.

http://arstechnica.com/news.ars/post/20080309-patents-on-video-game-mechanics-may-strangle-innovation.html

As a gamer(incoherent game nazi to others) this scares the sht out of me its like locking up the themes of a story and saying you can not do that without paying us first, I know characters are protected I even know code is protected to a point but creating a "fake'a'like" setting thats vaguely familiar to something else and then trying to put a lock on that theme/style/mechanic is quite silly IMO, creative media needs its fodder for creation without it starts eating itself inside out *points to hollywod or EA...or MS....*.</description>
		<content:encoded><![CDATA[<p>While alil off subject have you looked into game mechanic patents.</p>
<p><a href="http://arstechnica.com/news.ars/post/20080309-patents-on-video-game-mechanics-may-strangle-innovation.html" rel="nofollow">http://arstechnica.com/news.ars/post/20080309-patents-on-video-game-mechanics-may-strangle-innovation.html</a></p>
<p>As a gamer(incoherent game nazi to others) this scares the sht out of me its like locking up the themes of a story and saying you can not do that without paying us first, I know characters are protected I even know code is protected to a point but creating a &#8220;fake&#8217;a'like&#8221; setting thats vaguely familiar to something else and then trying to put a lock on that theme/style/mechanic is quite silly IMO, creative media needs its fodder for creation without it starts eating itself inside out *points to hollywod or EA&#8230;or MS&#8230;.*.</p>
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		<title>By: Scrabble &#38; copyright-Wendy Seltzer &#171; FACT - Freedom Against Censorship Thailand</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3271</link>
		<dc:creator>Scrabble &#38; copyright-Wendy Seltzer &#171; FACT - Freedom Against Censorship Thailand</dc:creator>
		<pubDate>Tue, 15 Apr 2008 05:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3271</guid>
		<description>[...]   Scrabbling for Legal Rationalism: No Copyright for Games Wendy Seltzer: April 8, [...]</description>
		<content:encoded><![CDATA[<p>[...]   Scrabbling for Legal Rationalism: No Copyright for Games Wendy Seltzer: April 8, [...]</p>
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		<title>By: Craig Torey</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3268</link>
		<dc:creator>Craig Torey</dc:creator>
		<pubDate>Sun, 13 Apr 2008 01:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3268</guid>
		<description>It seems Mattel didn't file a lawsuit but decided to join in the competition.  Good analysis.  

Knowing your legal and consumer rights is the best defense.</description>
		<content:encoded><![CDATA[<p>It seems Mattel didn&#8217;t file a lawsuit but decided to join in the competition.  Good analysis.  </p>
<p>Knowing your legal and consumer rights is the best defense.</p>
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		<title>By: Links: 2008-04-12 &#171; ideas Revolutionary</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3267</link>
		<dc:creator>Links: 2008-04-12 &#171; ideas Revolutionary</dc:creator>
		<pubDate>Sat, 12 Apr 2008 07:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3267</guid>
		<description>[...] Scrabulous - Scrabbling for Legal Rationalism: No Copyright for Games - a nice legal analysis [...]</description>
		<content:encoded><![CDATA[<p>[...] Scrabulous - Scrabbling for Legal Rationalism: No Copyright for Games - a nice legal analysis [...]</p>
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		<title>By: FreieNetze.de &#187; Links für den 9.04.2008</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3259</link>
		<dc:creator>FreieNetze.de &#187; Links für den 9.04.2008</dc:creator>
		<pubDate>Wed, 09 Apr 2008 20:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3259</guid>
		<description>[...] Wendy Seltzer - Scrabbling for Legal Rationalism: No Copyright for Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Wendy Seltzer - Scrabbling for Legal Rationalism: No Copyright for Games [...]</p>
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		<title>By: Don Marti</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3258</link>
		<dc:creator>Don Marti</dc:creator>
		<pubDate>Tue, 08 Apr 2008 18:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3258</guid>
		<description>Can Hasbro have a trademark in the distinctive look of the board, with its placement of double or triple scoring squares?  

Leatherman claimed that "trade dress" applied to its tool design, but it looks like a tool's function is not covered by trademark law. (Leatherman Tool Group, Inc. v. Cooper Industries, Inc.)  But you could still play a clone game if the double and triple squares were in different places.  You just wouldn't be able to compare scores directly with players of the original trademarked game.</description>
		<content:encoded><![CDATA[<p>Can Hasbro have a trademark in the distinctive look of the board, with its placement of double or triple scoring squares?  </p>
<p>Leatherman claimed that &#8220;trade dress&#8221; applied to its tool design, but it looks like a tool&#8217;s function is not covered by trademark law. (Leatherman Tool Group, Inc. v. Cooper Industries, Inc.)  But you could still play a clone game if the double and triple squares were in different places.  You just wouldn&#8217;t be able to compare scores directly with players of the original trademarked game.</p>
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		<title>By: phik &#187; set the wayback machine to 2005</title>
		<link>http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3256</link>
		<dc:creator>phik &#187; set the wayback machine to 2005</dc:creator>
		<pubDate>Tue, 08 Apr 2008 11:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://wendy.seltzer.org/blog/archives/2008/04/08/scrabbling-for-legal-rationalism-no-copyright-for-games.html#comment-3256</guid>
		<description>[...] Wendy Seltzer&#8217;s &#8220;No Copyright for Games&#8221; today took me back to those days. Not exactly the same issues, but I feel for the Scrabulous [...]</description>
		<content:encoded><![CDATA[<p>[...] Wendy Seltzer&#8217;s &#8220;No Copyright for Games&#8221; today took me back to those days. Not exactly the same issues, but I feel for the Scrabulous [...]</p>
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